Combat

8 min Updated: 2026-07-21 Game Version: 1.0

Elemental matchups, mount switching, Boss fights, Alpha, Raid, Arena, Predator, weapon DPS.

Elemental Matchup Table

Atk\DefFireWaterGrassElectricIceGroundDarkDragonNeutral
Fire10.52121111
Water210.5112111
Grass0.521112111
Electric121.511010.51
Ice0.50.5210.52121
Ground210.5211111
Dark1111110.521
Dragon11111121.51
Neutral111111111

Mount Element Switching

1.0 mount attack bonus reduced from 2.0 to 1.2. Mounting switches the player's attack element via the mount's partner skill:

  • Chillet → Dragon
  • Univolt → Electric
  • Azurobe → Water
  • Frostallion → Ice
  • Frostallion Noct → Dark
  • Faleris → Fire
  • Shadowbeak → Dark
  • Grizzbolt → Electric
  • Suzaku → Fire
  • Suzaku Aqua → Water
  • Jetragon → Dragon

Lv1-5 bonus: +50/55/65/80/100%.

Boss Fights

Tower Bosses only breed true (Faleris, Shadowbeak, Grizzbolt, Orserk, Lyleen). Recommendations:

  • Bring a counter-element mount + high PWR active skills
  • Use Rocket Launcher / Assault Rifle with Attack Pendant
  • 5% chance to drop Innovative Technical Manual

Tower Boss roster

BossElementLevelWeakness
Zoe & GrizzboltElectricLv40Ground
Lily & LyleenGrassLv50Fire
Mark & FalerisFireLv55Water
Nyx & ShadowbeakDarkLv60Dragon
Axel & OrserkElectric/DragonLv50Ground/Dragon

Alpha Pals

Alpha pals are large enhanced versions with:

  • HP +20%, larger size
  • Fixed spawn points (see Interactive Map)
  • Harder to capture — use Legend Sphere + weakness bonus
  • Stronger of the same species — ideal for combat and breeding

Raids

1.0 adds Raid system — team up to fight high-HP bosses.

  • Recommended 4-player co-op with counter-element + high-attack pals
  • Boss HP scales with party size — sustained DPS required
  • Rewards include Ancient Tech Points, rare materials, special passives
  • Recommended pals: Jetragon, Frostallion, Necromus, Paladius

Arena (PvP)

1.0 adds PvP Arena for player vs player combat.

  • Focus on attack/defense balance (ATK + DEF)
  • Element matchups are key — predict opponent lineup
  • Bring multi-element pals to handle various situations
  • Use Defense Pendant (+30%) for survivability

Predators

1.0 adds Predator pals that aggressively attack players and bases.

  • Aggressively engages in the wild and around bases
  • Defeating yields special rewards (rare passives, materials)
  • Recommended: high-defense pal + ranged weapon
  • Can be captured, but high difficulty

Weapon DPS comparison

WeaponUnlockTypeUse case
HandgunLv21Semi-autoEarly game
Assault RifleLv33Full-autoGeneral purpose
Rocket LauncherLv45ExplosiveBoss / Raid
Ancient WeaponLv40AncientHigh single-shot

1.0 Changes

  • Mount attack bonus 2.0 → 1.2
  • New Awakening system (World Tree Radiant Gems)
  • New World Tree Blessing passive (Astralym, Solenne, Renjishi)

Frequently Asked Questions

How does elemental matchup work?

Fire→Grass 2x, Grass→Ground 2x, Water→Fire 2x, Electric→Water 2x, Ice→Dragon 2x, Dragon→Dragon 1.5x. Weakness multiplier in 1.0 is 2x.

What is the mount attack bonus?

Reduced from 2.0 to 1.2 in 1.0. Mounting switches the player's attack element via the mount's partner skill.

How do I beat Bosses?

Tower Bosses only breed true (Faleris, Shadowbeak, Grizzbolt, Orserk, Lyleen). Bring a counter-element mount + high PWR active skills.

How do Alpha pals differ from normal?

Alpha has +20% HP, larger size, fixed spawn points. Harder to capture but stronger of the same species.

How do Raids work?

1.0 adds Raid system. Team up to fight high-HP bosses. Bring counter-element + high-attack pals.

When does Arena open?

1.0 adds PvP Arena for player vs player combat. Focus on attack/defense balance and element matchups.

What are Predators?

1.0 adds Predator pals that aggressively attack players and bases. Defeating them yields special rewards.