SAN Value System
Complete guide to the Palworld SAN value system: how SAN works, the 7 disease types (cold, sprain, overeating, ulcer, fracture, weakness, depression), causes, recovery methods, and base management tips.
Manage pal sanity to keep your base running smoothly
SAN Mechanics
SAN (sanity) represents a pal's mental and physical well-being. Working, fighting, and neglect all reduce SAN. When SAN drops too low, pals become lazy, stop working, and may develop diseases.
- SAN ranges from 0 to 100; newly assigned pals start near 100
- Working continuously and fighting in battle gradually reduce SAN
- Low SAN causes pals to slack off, skip work, or refuse tasks
- When SAN falls below a threshold, pals may develop one of 7 diseases
- Diseased pals cannot work effectively and need treatment to recover
- SAN recovers through food, hot springs, and sleep in beds
- Higher-quality food restores more SAN per meal
- Monitoring pal SAN is essential for sustained base production
7 Disease Types
When a pal's SAN drops critically low, it can develop one of 7 diseases. Each disease has a specific cause and recovery method.
| Disease | Cause | Recovery |
|---|---|---|
| Cold | Exposure to cold environments or night without shelter | Warm medicine or place near a heater |
| Sprain | Overwork from excessive manual labor | Rest in bed or use sprain medicine |
| Overeating | Eating too much food at once from a feed box | Digestive medicine or time to digest naturally |
| Ulcer | Prolonged high stress and low SAN | Ulcer medicine and SAN recovery via hot springs |
| Fracture | Injury from combat or dangerous work | Fracture medicine or extended rest |
| Weakness | Extended period without food or sleep | High-quality food and adequate rest |
| Depression | SAN at absolute zero for prolonged period | Depression medicine, hot springs, and high-quality food |
Recovery Methods
There are three primary ways to restore pal SAN and treat diseases:
- Food: provide high-quality meals at the feed box. Better food = more SAN restored per meal
- Hot Springs: build a hot spring in your base; pals will bathe to restore SAN automatically
- Beds: ensure enough beds for all assigned pals; pals sleep at night to recover SAN
- Medicine: craft specific medicines at a medicine production station to treat diseases directly
- Monitoring Stand: use the monitoring stand to check each pal's SAN in real time
- Prevention: maintain a steady food supply and adequate beds to prevent SAN from dropping
Frequently Asked Questions
What is SAN?
SAN (sanity) represents a pal's mental and physical well-being, ranging 0-100. Working and fighting reduce it; food, hot springs, and sleep restore it.
What happens when SAN is low?
Pals with low SAN become lazy, skip work, and may develop diseases. At critically low SAN, one of 7 diseases can appear, preventing effective work until treated.
What are the 7 diseases?
Cold, Sprain, Overeating, Ulcer, Fracture, Weakness, and Depression. Each has a specific cause and requires matching medicine or recovery method.
How do I restore SAN?
Provide high-quality food at the feed box, build hot springs for pals to bathe, ensure enough beds for sleep, and use medicine to treat diseases directly.
How do I prevent SAN from dropping?
Maintain a steady food supply, build enough beds for all pals, add a hot spring, and avoid overworking pals. Use the monitoring stand to track SAN in real time.